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- //
- // $VER: Window.h 1.2 (02 Sep 1996)
- //
- // c 1996 Thomas Wilhelmi
- //
- //
- // Address : Taunusstrasse 14
- // 61138 Niederdorfelden
- // Germany
- //
- // E-Mail : willi@twi.rhein-main.de
- //
- // Phone : +49 (0)6101 531060
- // Fax : +49 (0)6101 531061
- //
- //
- // $HISTORY:
- //
- // 16 Jun 1996 : 1.0 : first public Release
- //
- // 02 Sep 1996 : 1.2 : Neu:
- // - Die Methode AddEventHandler() wurde für MUI 3.6 hinzugefügt
- // - Die Methode RemEventHandler() wurde für MUI 3.6 hinzugefügt
- // - ClassNum() für Exception-Handling.
- // Änderungen
- // - Parameter des Copy-Konstruktor als 'const'-Parameter definiert
- //
-
- #ifndef CPP_TWIMUI_WINDOW_H
- #define CPP_TWIMUI_WINDOW_H
-
- #ifndef CPP_TWIMUI_NOTIFY_H
- #include <classes/twimui/notify.h>
- #endif
-
- #ifndef INTUITION_INTUITION_H
- #include <intuition/intuition.h>
- #endif
-
- #ifndef INTUITION_SCREENS_H
- #include <intuition/screens.h>
- #endif
-
- class MUIWindow : public MUINotify
- {
- private:
- BOOL ParSwitch;
- virtual ULONG Dispatch(struct IClass *, Object *, Msg);
- protected:
- virtual const ULONG ClassNum() const;
- MUIWindow(STRPTR cl) : MUINotify(cl), ParSwitch(FALSE) { };
- public:
- MUIWindow(const struct TagItem *t) : MUINotify(MUIC_Window), ParSwitch(FALSE) { init(t); };
- MUIWindow(const Tag, ...);
- MUIWindow() : MUINotify(MUIC_Window), ParSwitch(FALSE) { };
- MUIWindow(const MUIWindow &);
- virtual ~MUIWindow();
- MUIWindow &operator= (const MUIWindow &);
- void Activate(const BOOL p) { set(MUIA_Window_Activate,(ULONG)p); };
- BOOL Activate() const { return((BOOL)get(MUIA_Window_Activate,FALSE)); };
- void ActiveObject(const Object *p) { set(MUIA_Window_ActiveObject,(ULONG)p); };
- void ActiveObjectNone() { set(MUIA_Window_ActiveObject,MUIV_Window_ActiveObject_None); };
- void ActiveObjectNext() { set(MUIA_Window_ActiveObject,MUIV_Window_ActiveObject_Next); };
- void ActiveObjectPrev() { set(MUIA_Window_ActiveObject,MUIV_Window_ActiveObject_Prev); };
- Object *ActiveObject() const { return((Object *)get(MUIA_Window_ActiveObject)); };
- LONG AltHeight() const { return((LONG)get(MUIA_Window_AltHeight,0L)); };
- LONG AltLeftEdge() const { return((LONG)get(MUIA_Window_AltLeftEdge,0L)); };
- LONG AltTopEdge() const { return((LONG)get(MUIA_Window_AltTopEdge,0L)); };
- LONG AltWidth() const { return((LONG)get(MUIA_Window_AltWidth,0L)); };
- BOOL CloseRequest() const { return((BOOL)get(MUIA_Window_CloseRequest,FALSE)); };
- void DefaultObject(const Object *p) { set(MUIA_Window_DefaultObject,(ULONG)p); };
- Object *DefaultObject() const { return((Object *)get(MUIA_Window_DefaultObject)); };
- void FancyDrawing(const BOOL p) { set(MUIA_Window_FancyDrawing,(ULONG)p); };
- BOOL FancyDrawing() const { return((BOOL)get(MUIA_Window_FancyDrawing)); };
- LONG Height() const { return((LONG)get(MUIA_Window_Height,0L)); };
- ULONG ID() const { return(get(MUIA_Window_ID,0L)); };
- struct InputEvent *InputEvent() const { return((struct InputEvent *)get(MUIA_Window_InputEvent,NULL)); };
- LONG LeftEdge() const { return((LONG)get(MUIA_Window_LeftEdge,0L)); };
- void MenuAction(const ULONG p) { set(MUIA_Window_MenuAction,p); };
- ULONG MenuAction() const { return(get(MUIA_Window_MenuAction,0L)); };
- Object *Menustrip() const { return((Object *)get(MUIA_Window_Menustrip)); };
- Object *MouseObject() const { return((Object *)get(MUIA_Window_MouseObject)); };
- void NoMenus(const BOOL p) { set(MUIA_Window_NoMenus,(ULONG)p); };
- void Open(const BOOL p) { set(MUIA_Window_Open,(ULONG)p); };
- BOOL Open() const { return((BOOL)get(MUIA_Window_Open,FALSE)); };
- void PublicScreen(const STRPTR p) { set(MUIA_Window_PublicScreen,(ULONG)p); };
- STRPTR PublicScreen() const { return((STRPTR)get(MUIA_Window_PublicScreen)); };
- void RefWindow(const Object *p) { set(MUIA_Window_RefWindow,(ULONG)p); };
- void RootObject(const Object *p) { set(MUIA_Window_RootObject,(ULONG)p); };
- Object *RootObject() const { return((Object *)get(MUIA_Window_RootObject)); };
- void ScreenP(const struct Screen *p) { set(MUIA_Window_Screen,(ULONG)p); };
- struct Screen *ScreenP() const { return((struct Screen *)get(MUIA_Window_Screen)); };
- void ScreenTitle(const STRPTR p) { set(MUIA_Window_ScreenTitle,(ULONG)p); };
- STRPTR ScreenTitle() const { return((STRPTR)get(MUIA_Window_ScreenTitle)); };
- void Sleep(const BOOL p) { set(MUIA_Window_Sleep,(ULONG)p); };
- BOOL Sleep() const { return((BOOL)get(MUIA_Window_Sleep,FALSE)); };
- void Title(const STRPTR p) { set(MUIA_Window_Title,(ULONG)p); };
- STRPTR Title() const { return((STRPTR)get(MUIA_Window_Title)); };
- LONG TopEdge() const { return((LONG)get(MUIA_Window_TopEdge,0L)); };
- LONG Width() const { return((LONG)get(MUIA_Window_Width,0L)); };
- struct Window *WindowP() const { return((struct Window *)get(MUIA_Window_Window)); };
- void AddEventHandler(struct MUI_EventHandlerNode *p) { dom(MUIM_Window_AddEventHandler,(ULONG)p); };
- void RemEventHandler(struct MUI_EventHandlerNode *p) { dom(MUIM_Window_RemEventHandler,(ULONG)p); };
- void ScreenToBack() { dom(MUIM_Window_ScreenToBack); };
- void ScreenToFront() { dom(MUIM_Window_ScreenToFront); };
- void ToBack() { dom(MUIM_Window_ToBack); };
- void ToFront() { dom(MUIM_Window_ToFront); };
- //
- // Die folgenden 2 Methoden bitte NICHT benutzen. Sie sind
- // nur zur Umgehung eines MUI-Bugs gedacht.
- //
- void ParSwitchSet(const Object *p) { ParSwitch = TRUE; Par = (Object *)p; };
- void ParSwitchClear() { ParSwitch = TRUE; Par = NULL; };
- };
-
- #endif
-